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14 #define OsiSolverInterface ClpSimplex
16 #include "OsiSolverInterface.hpp"
17 typedef int CoinBigIndex;
19 class CoinMessageHandler;
74 void crash(
int numberPass, CoinMessageHandler *handler,
75 const CoinMessages *messages,
bool doCrossover =
true);
244 void solve2(CoinMessageHandler *handler,
const CoinMessages *messages);
248 int nrows,
int ncols,
double *rowsol,
double *colsol,
249 double *pi,
double *djs,
const double *origcost,
251 double *rowupper,
const double *lower,
252 const double *upper,
const double *element,
253 const int *row,
const CoinBigIndex *colcc,
254 const int *length,
double *lambda,
255 int maxIts,
double mu,
double drop,
256 double maxmin,
double offset,
257 int strategy,
double djTol,
double djExit,
double djFlag,
258 CoinThreadRandom *randomNumberGenerator);
264 double *pi,
double *djs,
const double *cost,
265 const double *rowlower,
266 const double *rowupper,
const double *lower,
267 const double *upper,
const double *elemnt,
268 const int *row,
const CoinBigIndex *columnStart,
269 const int *length,
int extraBlock,
int *rowExtra,
270 double *solExtra,
double *elemExtra,
double *upperExtra,
271 double *costExtra,
double weight);
273 int cleanIteration(
int iteration,
int ordinaryStart,
int ordinaryEnd,
274 double *colsol,
const double *lower,
const double *upper,
275 const double *rowLower,
const double *rowUpper,
276 const double *cost,
const double *element,
double fixTolerance,
double &objChange,
277 double &infChange,
double &maxInfeasibility);
void setDropEnoughFeasibility(double value)
int getLogLevel() const
Amount of information - default of 1 should be okay.
void setReduceIterations(int value)
void setStrategy(int value)
int getMinorIterations0() const
double getFeasibilityTolerance() const
Feasibility tolerance - problem essentially feasible if individual infeasibilities less than this.
void solve()
Get an approximate solution with the idiot code.
double getDropEnoughFeasibility() const
Fine tuning - okay if feasibility drop this factor.
This class implements a very silly algorithm.
void setMinorIterations0(int value)
double getStartingWeight() const
Starting weight - small emphasizes feasibility, default 1.0e-4.
double getWeightFactor() const
Weight factor - weight multiplied by this when changes, default 0.333.
void setWeightFactor(double value)
void solve2(CoinMessageHandler *handler, const CoinMessages *messages)
Stuff for internal use.
void setDropEnoughWeighted(double value)
void setMinorIterations(int value)
IdiotResult IdiSolve(int nrows, int ncols, double *rowsol, double *colsol, double *pi, double *djs, const double *origcost, double *rowlower, double *rowupper, const double *lower, const double *upper, const double *element, const int *row, const CoinBigIndex *colcc, const int *length, double *lambda, int maxIts, double mu, double drop, double maxmin, double offset, int strategy, double djTol, double djExit, double djFlag, CoinThreadRandom *randomNumberGenerator)
Idiot()
Default constructor.
double dropEnoughFeasibility_
void setReasonablyFeasible(double value)
int getLightweight() const
How lightweight - 0 not, 1 yes, 2 very lightweight.
void crash(int numberPass, CoinMessageHandler *handler, const CoinMessages *messages, bool doCrossover=true)
Lightweight "crash".
int getReduceIterations() const
Reduce weight after this many major iterations.
int dropping(IdiotResult result, double tolerance, double small, int *nbad)
double dropEnoughWeighted_
int getMajorIterations() const
Major iterations.
OsiSolverInterface * model_
Underlying model.
void setMajorIterations(int value)
IdiotResult objval(int nrows, int ncols, double *rowsol, double *colsol, double *pi, double *djs, const double *cost, const double *rowlower, const double *rowupper, const double *lower, const double *upper, const double *elemnt, const int *row, const CoinBigIndex *columnStart, const int *length, int extraBlock, int *rowExtra, double *solExtra, double *elemExtra, double *upperExtra, double *costExtra, double weight)
int getStrategy() const
strategy
void crossOver(int mode)
Use simplex to get an optimal solution mode is how many steps the simplex crossover should take to ar...
int getMinorIterations() const
Minor iterations.
void setModel(OsiSolverInterface *model)
Set model.
#define OsiSolverInterface
double getExitInfeasibility() const
Exit infeasibility - exit if sum of infeasibilities less than this.
void setLightweight(int value)
void setFeasibilityTolerance(double value)
void setExitInfeasibility(double value)
double getReasonablyFeasible() const
Reasonably feasible.
void setStartingWeight(double value)
double getDropEnoughWeighted() const
Fine tuning - okay if weighted obj drop this factor.
void setLogLevel(int value)
int cleanIteration(int iteration, int ordinaryStart, int ordinaryEnd, double *colsol, const double *lower, const double *upper, const double *rowLower, const double *rowUpper, const double *cost, const double *element, double fixTolerance, double &objChange, double &infChange, double &maxInfeasibility)
Idiot & operator=(const Idiot &rhs)
Assignment operator. This copies the data.