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30 void addRow(
int numberInRow,
const int *columns,
35 void addColumn(
int numberInColumn,
const int *rows,
36 const double *elements,
37 double columnLower = 0.0,
38 double columnUpper =
COIN_DBL_MAX,
double objectiveValue = 0.0);
40 inline void addCol(
int numberInColumn,
const int *rows,
41 const double *elements,
42 double columnLower = 0.0,
43 double columnUpper =
COIN_DBL_MAX,
double objectiveValue = 0.0)
45 addColumn(numberInColumn, rows, elements, columnLower, columnUpper, objectiveValue);
64 int row(
int whichRow,
double &rowLower,
double &rowUpper,
65 const int *&indices,
const double *&elements)
const;
69 int currentRow(
double &rowLower,
double &rowUpper,
70 const int *&indices,
const double *&elements)
const;
77 int column(
int whichColumn,
78 double &columnLower,
double &columnUpper,
double &objectiveValue,
79 const int *&indices,
const double *&elements)
const;
83 int currentColumn(
double &columnLower,
double &columnUpper,
double &objectiveValue,
84 const int *&indices,
const double *&elements)
const;
117 void addItem(
int numberInItem,
const int *indices,
118 const double *elements,
120 double itemUpper,
double objectiveValue);
123 int item(
int whichItem,
124 double &itemLower,
double &itemUpper,
double &objectiveValue,
125 const int *&indices,
const double *&elements)
const;
129 int currentItem(
double &itemLower,
double &itemUpper,
double &objectiveValue,
130 const int *&indices,
const double *&elements)
const;
double * lastItem_
Last item pointer.
CoinBuild()
Default constructor.
CoinBigIndex numberElements() const
Return number of elements.
double * firstItem_
First item pointer.
void addCol(int numberInColumn, const int *rows, const double *elements, double columnLower=0.0, double columnUpper=COIN_DBL_MAX, double objectiveValue=0.0)
add a column
double * currentItem_
Current item pointer.
int type_
Type of build - 0 for row, 1 for column, -1 unset.
CoinBuild & operator=(const CoinBuild &)
=
void setCurrentItem(int whichItem)
Set current item.
int numberRows() const
Return number of rows or maximum found so far.
const double COIN_DBL_MAX
void addColumn(int numberInColumn, const int *rows, const double *elements, double columnLower=0.0, double columnUpper=COIN_DBL_MAX, double objectiveValue=0.0)
add a column
int numberOther_
Current number of other dimension i.e. Columns if addRow (i.e. max)
int item(int whichItem, double &itemLower, double &itemUpper, double &objectiveValue, const int *&indices, const double *&elements) const
Returns number of elements in a item and information in item.
int numberColumns() const
Return number of columns or maximum found so far.
void setMutableCurrent(int which) const
Set current.
In many cases it is natural to build a model by adding one row at a time.
int currentColumn() const
Returns current column number.
void setCurrentRow(int whichRow)
Set current row.
void addItem(int numberInItem, const int *indices, const double *elements, double itemLower, double itemUpper, double objectiveValue)
add a item
int row(int whichRow, double &rowLower, double &rowUpper, const int *&indices, const double *&elements) const
Returns number of elements in a row and information in row.
int column(int whichColumn, double &columnLower, double &columnUpper, double &objectiveValue, const int *&indices, const double *&elements) const
Returns number of elements in a column and information in column.
int currentRow() const
Returns current row number.
int currentItem() const
Returns current item number.
int numberItems_
Current number of items.
void setCurrentColumn(int whichColumn)
Set current column.
CoinBigIndex numberElements_
Current number of elements.
int type() const
Returns type.
void addRow(int numberInRow, const int *columns, const double *elements, double rowLower=-COIN_DBL_MAX, double rowUpper=COIN_DBL_MAX)
add a row