Clp
1.17.8
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Go to the source code of this file.
Classes | |
struct | scatterStruct |
Macros | |
#define | abc_assert(condition) |
#define | CILK_FOR_GRAINSIZE 128 |
#define | UNROLL_SCATTER 2 |
Note (JJF) I have added some operations on arrays even though they may duplicate CoinDenseVector. More... | |
#define | INLINE_SCATTER 1 |
#define | coin_prefetch(mem) |
#define | coin_prefetch_const(mem) |
#define | NEW_CHUNK_SIZE 4 |
#define | NEW_CHUNK_SIZE_INCREMENT (NEW_CHUNK_SIZE + NEW_CHUNK_SIZE / 2); |
#define | NEW_CHUNK_SIZE_OFFSET (NEW_CHUNK_SIZE / 2) |
#define | SCATTER_ATTRIBUTE |
#define | UNROLL_GATHER 0 |
#define | INLINE_GATHER 1 |
#define | UNROLL_MULTIPLY_INDEXED 0 |
#define | INLINE_MULTIPLY_INDEXED 0 |
Typedefs | |
typedef void(* | scatterUpdate) (int, CoinFactorizationDouble, const CoinFactorizationDouble *, double *) SCATTER_ATTRIBUTE |
Functions | |
void ABC_INLINE | CoinAbcScatterUpdate (int number, CoinFactorizationDouble pivotValue, const CoinFactorizationDouble *COIN_RESTRICT thisElement, const int *COIN_RESTRICT thisIndex, CoinFactorizationDouble *COIN_RESTRICT region) |
void ABC_INLINE | CoinAbcScatterUpdate (int number, CoinFactorizationDouble pivotValue, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) |
void | CoinAbcScatterUpdate0 (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate1 (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate2 (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate3 (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4 (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate5 (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate6 (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate7 (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate8 (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4N (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4NPlus1 (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4NPlus2 (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4NPlus3 (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate1Subtract (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate2Subtract (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate3Subtract (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4Subtract (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate5Subtract (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate6Subtract (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate7Subtract (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate8Subtract (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4NSubtract (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4NPlus1Subtract (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4NPlus2Subtract (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4NPlus3Subtract (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate1Add (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate2Add (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate3Add (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4Add (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate5Add (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate6Add (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate7Add (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate8Add (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4NAdd (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4NPlus1Add (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4NPlus2Add (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
void | CoinAbcScatterUpdate4NPlus3Add (int numberIn, CoinFactorizationDouble multiplier, const CoinFactorizationDouble *COIN_RESTRICT thisElement, CoinFactorizationDouble *COIN_RESTRICT region) SCATTER_ATTRIBUTE |
CoinFactorizationDouble ABC_INLINE | CoinAbcGatherUpdate (CoinSimplexInt number, const CoinFactorizationDouble *COIN_RESTRICT thisElement, const int *COIN_RESTRICT thisIndex, CoinFactorizationDouble *COIN_RESTRICT region) |
void | CoinAbcMultiplyIndexed (int number, const double *COIN_RESTRICT multiplier, const int *COIN_RESTRICT thisIndex, CoinFactorizationDouble *COIN_RESTRICT region) |
void | CoinAbcMultiplyIndexed (int number, const long double *COIN_RESTRICT multiplier, const int *COIN_RESTRICT thisIndex, long double *COIN_RESTRICT region) |
double | CoinAbcMaximumAbsElement (const double *region, int size) |
void | CoinAbcMinMaxAbsElement (const double *region, int size, double &minimum, double &maximum) |
void | CoinAbcMinMaxAbsNormalValues (const double *region, int size, double &minimum, double &maximum) |
void | CoinAbcScale (double *region, double multiplier, int size) |
void | CoinAbcScaleNormalValues (double *region, double multiplier, double killIfLessThanThis, int size) |
double | CoinAbcMaximumAbsElementAndScale (double *region, double multiplier, int size) |
maximum fabs(region[i]) and then region[i]*=multiplier More... | |
void | CoinAbcSetElements (double *region, int size, double value) |
void | CoinAbcMultiplyAdd (const double *region1, int size, double multiplier1, double *regionChanged, double multiplier2) |
double | CoinAbcInnerProduct (const double *region1, int size, const double *region2) |
void | CoinAbcGetNorms (const double *region, int size, double &norm1, double &norm2) |
void | CoinAbcScatterTo (const double *regionFrom, double *regionTo, const int *index, int number) |
regionTo[index[i]]=regionFrom[i] More... | |
void | CoinAbcGatherFrom (const double *regionFrom, double *regionTo, const int *index, int number) |
regionTo[i]=regionFrom[index[i]] More... | |
void | CoinAbcScatterZeroTo (double *regionTo, const int *index, int number) |
regionTo[index[i]]=0.0 More... | |
void | CoinAbcScatterToList (const double *regionFrom, double *regionTo, const int *indexList, const int *indexScatter, int number) |
regionTo[indexScatter[indexList[i]]]=regionFrom[indexList[i]] More... | |
void | CoinAbcInverseSqrts (double *array, int n) |
array[i]=1.0/sqrt(array[i]) More... | |
void | CoinAbcReciprocal (double *array, int n, const double *input) |
void | CoinAbcMemcpyLong (double *array, const double *arrayFrom, int size) |
void | CoinAbcMemcpyLong (int *array, const int *arrayFrom, int size) |
void | CoinAbcMemcpyLong (unsigned char *array, const unsigned char *arrayFrom, int size) |
void | CoinAbcMemset0Long (double *array, int size) |
void | CoinAbcMemset0Long (int *array, int size) |
void | CoinAbcMemset0Long (unsigned char *array, int size) |
void | CoinAbcMemmove (double *array, const double *arrayFrom, int size) |
void | CoinAbcMemmove (int *array, const int *arrayFrom, int size) |
void | CoinAbcMemmove (unsigned char *array, const unsigned char *arrayFrom, int size) |
void | CoinAbcMemmoveAndZero (double *array, double *arrayFrom, int size) |
This moves down and zeroes out end. More... | |
int | CoinAbcCompact (int numberSections, int alreadyDone, double *array, const int *starts, const int *lengths) |
This compacts several sections and zeroes out end (returns number) More... | |
int | CoinAbcCompact (int numberSections, int alreadyDone, int *array, const int *starts, const int *lengths) |
This compacts several sections (returns number) More... | |
#define abc_assert | ( | condition | ) |
Definition at line 21 of file CoinAbcHelperFunctions.hpp.
#define CILK_FOR_GRAINSIZE 128 |
Definition at line 31 of file CoinAbcHelperFunctions.hpp.
#define UNROLL_SCATTER 2 |
Note (JJF) I have added some operations on arrays even though they may duplicate CoinDenseVector.
Definition at line 48 of file CoinAbcHelperFunctions.hpp.
#define INLINE_SCATTER 1 |
Definition at line 49 of file CoinAbcHelperFunctions.hpp.
#define coin_prefetch | ( | mem | ) |
Definition at line 538 of file CoinAbcHelperFunctions.hpp.
#define coin_prefetch_const | ( | mem | ) |
Definition at line 539 of file CoinAbcHelperFunctions.hpp.
#define NEW_CHUNK_SIZE 4 |
Definition at line 541 of file CoinAbcHelperFunctions.hpp.
#define NEW_CHUNK_SIZE_INCREMENT (NEW_CHUNK_SIZE + NEW_CHUNK_SIZE / 2); |
Definition at line 542 of file CoinAbcHelperFunctions.hpp.
#define NEW_CHUNK_SIZE_OFFSET (NEW_CHUNK_SIZE / 2) |
Definition at line 543 of file CoinAbcHelperFunctions.hpp.
#define SCATTER_ATTRIBUTE |
Definition at line 547 of file CoinAbcHelperFunctions.hpp.
#define UNROLL_GATHER 0 |
Definition at line 721 of file CoinAbcHelperFunctions.hpp.
#define INLINE_GATHER 1 |
Definition at line 722 of file CoinAbcHelperFunctions.hpp.
#define UNROLL_MULTIPLY_INDEXED 0 |
Definition at line 748 of file CoinAbcHelperFunctions.hpp.
#define INLINE_MULTIPLY_INDEXED 0 |
Definition at line 749 of file CoinAbcHelperFunctions.hpp.
typedef void(* scatterUpdate) (int, CoinFactorizationDouble, const CoinFactorizationDouble *, double *) SCATTER_ATTRIBUTE |
Definition at line 548 of file CoinAbcHelperFunctions.hpp.
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inline |
Definition at line 56 of file CoinAbcHelperFunctions.hpp.
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inline |
Definition at line 272 of file CoinAbcHelperFunctions.hpp.
void CoinAbcScatterUpdate0 | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate1 | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate2 | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate3 | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4 | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate5 | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate6 | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate7 | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate8 | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4N | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4NPlus1 | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4NPlus2 | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4NPlus3 | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate1Subtract | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate2Subtract | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate3Subtract | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4Subtract | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate5Subtract | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate6Subtract | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate7Subtract | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate8Subtract | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4NSubtract | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4NPlus1Subtract | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4NPlus2Subtract | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4NPlus3Subtract | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate1Add | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate2Add | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate3Add | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4Add | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate5Add | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate6Add | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate7Add | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate8Add | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4NAdd | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4NPlus1Add | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4NPlus2Add | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcScatterUpdate4NPlus3Add | ( | int | numberIn, |
CoinFactorizationDouble | multiplier, | ||
const CoinFactorizationDouble *COIN_RESTRICT | thisElement, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
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inline |
Definition at line 729 of file CoinAbcHelperFunctions.hpp.
void CoinAbcMultiplyIndexed | ( | int | number, |
const double *COIN_RESTRICT | multiplier, | ||
const int *COIN_RESTRICT | thisIndex, | ||
CoinFactorizationDouble *COIN_RESTRICT | region | ||
) |
void CoinAbcMultiplyIndexed | ( | int | number, |
const long double *COIN_RESTRICT | multiplier, | ||
const int *COIN_RESTRICT | thisIndex, | ||
long double *COIN_RESTRICT | region | ||
) |
double CoinAbcMaximumAbsElement | ( | const double * | region, |
int | size | ||
) |
void CoinAbcMinMaxAbsElement | ( | const double * | region, |
int | size, | ||
double & | minimum, | ||
double & | maximum | ||
) |
void CoinAbcMinMaxAbsNormalValues | ( | const double * | region, |
int | size, | ||
double & | minimum, | ||
double & | maximum | ||
) |
void CoinAbcScale | ( | double * | region, |
double | multiplier, | ||
int | size | ||
) |
void CoinAbcScaleNormalValues | ( | double * | region, |
double | multiplier, | ||
double | killIfLessThanThis, | ||
int | size | ||
) |
double CoinAbcMaximumAbsElementAndScale | ( | double * | region, |
double | multiplier, | ||
int | size | ||
) |
maximum fabs(region[i]) and then region[i]*=multiplier
void CoinAbcSetElements | ( | double * | region, |
int | size, | ||
double | value | ||
) |
void CoinAbcMultiplyAdd | ( | const double * | region1, |
int | size, | ||
double | multiplier1, | ||
double * | regionChanged, | ||
double | multiplier2 | ||
) |
double CoinAbcInnerProduct | ( | const double * | region1, |
int | size, | ||
const double * | region2 | ||
) |
void CoinAbcGetNorms | ( | const double * | region, |
int | size, | ||
double & | norm1, | ||
double & | norm2 | ||
) |
void CoinAbcScatterTo | ( | const double * | regionFrom, |
double * | regionTo, | ||
const int * | index, | ||
int | number | ||
) |
regionTo[index[i]]=regionFrom[i]
void CoinAbcGatherFrom | ( | const double * | regionFrom, |
double * | regionTo, | ||
const int * | index, | ||
int | number | ||
) |
regionTo[i]=regionFrom[index[i]]
void CoinAbcScatterZeroTo | ( | double * | regionTo, |
const int * | index, | ||
int | number | ||
) |
regionTo[index[i]]=0.0
void CoinAbcScatterToList | ( | const double * | regionFrom, |
double * | regionTo, | ||
const int * | indexList, | ||
const int * | indexScatter, | ||
int | number | ||
) |
regionTo[indexScatter[indexList[i]]]=regionFrom[indexList[i]]
void CoinAbcInverseSqrts | ( | double * | array, |
int | n | ||
) |
array[i]=1.0/sqrt(array[i])
void CoinAbcReciprocal | ( | double * | array, |
int | n, | ||
const double * | input | ||
) |
void CoinAbcMemcpyLong | ( | double * | array, |
const double * | arrayFrom, | ||
int | size | ||
) |
void CoinAbcMemcpyLong | ( | int * | array, |
const int * | arrayFrom, | ||
int | size | ||
) |
void CoinAbcMemcpyLong | ( | unsigned char * | array, |
const unsigned char * | arrayFrom, | ||
int | size | ||
) |
void CoinAbcMemset0Long | ( | double * | array, |
int | size | ||
) |
void CoinAbcMemset0Long | ( | int * | array, |
int | size | ||
) |
void CoinAbcMemset0Long | ( | unsigned char * | array, |
int | size | ||
) |
void CoinAbcMemmove | ( | double * | array, |
const double * | arrayFrom, | ||
int | size | ||
) |
void CoinAbcMemmove | ( | int * | array, |
const int * | arrayFrom, | ||
int | size | ||
) |
void CoinAbcMemmove | ( | unsigned char * | array, |
const unsigned char * | arrayFrom, | ||
int | size | ||
) |
void CoinAbcMemmoveAndZero | ( | double * | array, |
double * | arrayFrom, | ||
int | size | ||
) |
This moves down and zeroes out end.
int CoinAbcCompact | ( | int | numberSections, |
int | alreadyDone, | ||
double * | array, | ||
const int * | starts, | ||
const int * | lengths | ||
) |
This compacts several sections and zeroes out end (returns number)
int CoinAbcCompact | ( | int | numberSections, |
int | alreadyDone, | ||
int * | array, | ||
const int * | starts, | ||
const int * | lengths | ||
) |
This compacts several sections (returns number)