Cbc  2.10.10
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CbcFollowOn Class Reference

Define a follow on class. More...

#include <CbcFollowOn.hpp>

+ Inheritance diagram for CbcFollowOn:
+ Collaboration diagram for CbcFollowOn:

Public Member Functions

 CbcFollowOn ()
 
 CbcFollowOn (CbcModel *model)
 Useful constructor. More...
 
 CbcFollowOn (const CbcFollowOn &)
 
virtual CbcObjectclone () const
 Clone. More...
 
CbcFollowOnoperator= (const CbcFollowOn &rhs)
 
 ~CbcFollowOn ()
 
virtual double infeasibility (const OsiBranchingInformation *info, int &preferredWay) const
 Infeasibility - large is 0.5. More...
 
virtual void feasibleRegion ()
 This looks at solution and sets bounds to contain solution. More...
 
virtual CbcBranchingObjectcreateCbcBranch (OsiSolverInterface *solver, const OsiBranchingInformation *info, int way)
 Creates a branching object. More...
 
virtual int gutsOfFollowOn (int &otherRow, int &preferredWay) const
 As some computation is needed in more than one place - returns row. More...
 
virtual void feasibleRegion ()=0
 For the variable(s) referenced by the object, look at the current solution and set bounds to match the solution. More...
 
virtual double feasibleRegion (OsiSolverInterface *solver, const OsiBranchingInformation *info) const
 Dummy one for compatibility. More...
 
virtual double feasibleRegion (OsiSolverInterface *solver) const
 For the variable(s) referenced by the object, look at the current solution and set bounds to match the solution. More...
 
- Public Member Functions inherited from CbcObject
 CbcObject ()
 
 CbcObject (CbcModel *model)
 
 CbcObject (const CbcObject &)
 
CbcObjectoperator= (const CbcObject &rhs)
 
virtual ~CbcObject ()
 Destructor. More...
 
virtual double infeasibility (int &) const
 
virtual double feasibleRegion (OsiSolverInterface *solver, const OsiBranchingInformation *info) const
 Dummy one for compatibility. More...
 
virtual double feasibleRegion (OsiSolverInterface *solver) const
 For the variable(s) referenced by the object, look at the current solution and set bounds to match the solution. More...
 
virtual OsiBranchingObject * createBranch (OsiSolverInterface *, const OsiBranchingInformation *, int) const
 
virtual OsiBranchingObject * createOsiBranch (OsiSolverInterface *solver, const OsiBranchingInformation *info, int way) const
 Create an Osibranching object and indicate which way to branch first. More...
 
virtual OsiSolverBranch * solverBranch () const
 Create an OsiSolverBranch object. More...
 
virtual CbcBranchingObjectpreferredNewFeasible () const
 Given a valid solution (with reduced costs, etc.), return a branching object which would give a new feasible point in a good direction. More...
 
virtual CbcBranchingObjectnotPreferredNewFeasible () const
 Given a valid solution (with reduced costs, etc.), return a branching object which would give a new feasible point in a bad direction. More...
 
virtual void resetBounds (const OsiSolverInterface *)
 Reset variable bounds to their original values. More...
 
virtual void floorCeiling (double &floorValue, double &ceilingValue, double value, double tolerance) const
 Returns floor and ceiling i.e. More...
 
virtual CbcObjectUpdateData createUpdateInformation (const OsiSolverInterface *solver, const CbcNode *node, const CbcBranchingObject *branchingObject)
 Pass in information on branch just done and create CbcObjectUpdateData instance. More...
 
virtual void updateInformation (const CbcObjectUpdateData &)
 Update object by CbcObjectUpdateData. More...
 
int id () const
 Identifier (normally column number in matrix) More...
 
void setId (int value)
 Set identifier (normally column number in matrix) but 1000000000 to 1100000000 means optional branching object i.e. More...
 
bool optionalObject () const
 Return true if optional branching object i.e. More...
 
int position () const
 Get position in object_ list. More...
 
void setPosition (int position)
 Set position in object_ list. More...
 
void setModel (CbcModel *model)
 update model More...
 
CbcModelmodel () const
 Return model. More...
 
int preferredWay () const
 If -1 down always chosen first, +1 up always, 0 normal. More...
 
void setPreferredWay (int value)
 Set -1 down always chosen first, +1 up always, 0 normal. More...
 
virtual void redoSequenceEtc (CbcModel *, int, const int *)
 Redoes data when sequence numbers change. More...
 
virtual void initializeForBranching (CbcModel *)
 Initialize for branching. More...
 

Protected Attributes

CoinPackedMatrix matrix_
 data Matrix More...
 
CoinPackedMatrix matrixByRow_
 Matrix by row. More...
 
int * rhs_
 Possible rhs (if 0 then not possible) More...
 
- Protected Attributes inherited from CbcObject
CbcModelmodel_
 data More...
 
int id_
 Identifier (normally column number in matrix) More...
 
int position_
 Position in object list. More...
 
int preferredWay_
 If -1 down always chosen first, +1 up always, 0 normal. More...
 

Detailed Description

Define a follow on class.

The idea of this is that in air-crew scheduling problems crew may fly in on flight A and out on flight B or on some other flight. A useful branch is one which on one side fixes all which go out on flight B to 0, while the other branch fixes all those that do NOT go out on flight B to 0.

This branching rule should be in addition to normal rules and have a high priority.

Definition at line 25 of file CbcFollowOn.hpp.

Constructor & Destructor Documentation

◆ CbcFollowOn() [1/3]

CbcFollowOn::CbcFollowOn ( )

◆ CbcFollowOn() [2/3]

CbcFollowOn::CbcFollowOn ( CbcModel model)

Useful constructor.

◆ CbcFollowOn() [3/3]

CbcFollowOn::CbcFollowOn ( const CbcFollowOn )

◆ ~CbcFollowOn()

CbcFollowOn::~CbcFollowOn ( )

Member Function Documentation

◆ clone()

virtual CbcObject* CbcFollowOn::clone ( ) const
virtual

Clone.

Implements CbcObject.

◆ operator=()

CbcFollowOn& CbcFollowOn::operator= ( const CbcFollowOn rhs)

◆ infeasibility()

virtual double CbcFollowOn::infeasibility ( const OsiBranchingInformation *  info,
int &  preferredWay 
) const
virtual

Infeasibility - large is 0.5.

Reimplemented from CbcObject.

◆ feasibleRegion() [1/4]

virtual void CbcFollowOn::feasibleRegion ( )
virtual

This looks at solution and sets bounds to contain solution.

Implements CbcObject.

◆ createCbcBranch()

virtual CbcBranchingObject* CbcFollowOn::createCbcBranch ( OsiSolverInterface *  solver,
const OsiBranchingInformation *  info,
int  way 
)
virtual

Creates a branching object.

Reimplemented from CbcObject.

◆ gutsOfFollowOn()

virtual int CbcFollowOn::gutsOfFollowOn ( int &  otherRow,
int &  preferredWay 
) const
virtual

As some computation is needed in more than one place - returns row.

◆ feasibleRegion() [2/4]

virtual void CbcObject::feasibleRegion

For the variable(s) referenced by the object, look at the current solution and set bounds to match the solution.

◆ feasibleRegion() [3/4]

virtual double CbcObject::feasibleRegion

Dummy one for compatibility.

◆ feasibleRegion() [4/4]

virtual double CbcObject::feasibleRegion

For the variable(s) referenced by the object, look at the current solution and set bounds to match the solution.

Returns measure of how much it had to move solution to make feasible

Member Data Documentation

◆ matrix_

CoinPackedMatrix CbcFollowOn::matrix_
protected

data Matrix

Definition at line 63 of file CbcFollowOn.hpp.

◆ matrixByRow_

CoinPackedMatrix CbcFollowOn::matrixByRow_
protected

Matrix by row.

Definition at line 65 of file CbcFollowOn.hpp.

◆ rhs_

int* CbcFollowOn::rhs_
protected

Possible rhs (if 0 then not possible)

Definition at line 67 of file CbcFollowOn.hpp.


The documentation for this class was generated from the following file: