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@(@\newcommand{\W}[1]{ \; #1 \; } \newcommand{\R}[1]{ {\rm #1} } \newcommand{\B}[1]{ {\bf #1} } \newcommand{\D}[2]{ \frac{\partial #1}{\partial #2} } \newcommand{\DD}[3]{ \frac{\partial^2 #1}{\partial #2 \partial #3} } \newcommand{\Dpow}[2]{ \frac{\partial^{#1}}{\partial {#2}^{#1}} } \newcommand{\dpow}[2]{ \frac{ {\rm d}^{#1}}{{\rm d}\, {#2}^{#1}} }@)@This is cppad-20221105 documentation. Here is a link to its current documentation .
Fast Multi-Threading Memory Allocator: Example and Test
# include <cppad/utility/thread_alloc.hpp>
# include <vector>
# include <limits>


namespace { // Begin empty namespace



bool raw_allocate(void)
{   bool ok = true;
    using CppAD::thread_alloc;
    size_t thread;

    // check that no memory is initilaly inuse
    ok &= thread_alloc::free_all();

    // amount of static memory used by thread zero
    size_t static_inuse = 0;

    // repeatedly allocate enough memory for at least two size_t values.
    size_t min_size_t = 2;
    size_t min_bytes  = min_size_t * sizeof(size_t);
    size_t n_outter   = 10;
    size_t n_inner    = 5;
    for(size_t i = 0; i < n_outter; i++)
    {   // Do not use CppAD::vector here because its use of thread_alloc
        // complicates the inuse and avaialble results.
        std::vector<void*> v_ptr(n_inner);
        // cap_bytes will be set by get_memory
        size_t cap_bytes = 0; // set here to avoid MSC warning
        for(size_t j = 0; j < n_inner; j++)
        {   // allocate enough memory for min_size_t size_t objects
            v_ptr[j]    = thread_alloc::get_memory(min_bytes, cap_bytes);
            size_t* ptr = reinterpret_cast<size_t*>(v_ptr[j]);
            // determine the number of size_t values we have obtained
            size_t  cap_size_t = cap_bytes / sizeof(size_t);
            ok                &= min_size_t <= cap_size_t;
            // use placement new to call the size_t copy constructor
            for(size_t k = 0; k < cap_size_t; k++)
                new(ptr + k) size_t(i + j + k);
            // check that the constructor worked
            for(size_t k = 0; k < cap_size_t; k++)
                ok &= ptr[k] == (i + j + k);
        }
        // check that n_inner * cap_bytes are inuse and none are available
        thread = thread_alloc::thread_num();
        ok &= thread_alloc::inuse(thread) == n_inner*cap_bytes + static_inuse;
        ok &= thread_alloc::available(thread) == 0;
        // return the memrory to thread_alloc
        for(size_t j = 0; j < n_inner; j++)
            thread_alloc::return_memory(v_ptr[j]);
        // check that now n_inner * cap_bytes are now available
        // and none are in use
        ok &= thread_alloc::inuse(thread) == static_inuse;
        ok &= thread_alloc::available(thread) == n_inner * cap_bytes;
    }
    thread_alloc::free_available(thread);

    // check that the tests have not held onto memory
    ok &= thread_alloc::free_all();

    return ok;
}

class my_char {
public:
    char ch_ ;
    my_char(void) : ch_(' ')
    { }
    my_char(const my_char& my_ch) : ch_(my_ch.ch_)
    { }
};

bool type_allocate(void)
{   bool ok = true;
    using CppAD::thread_alloc;
    size_t i;

    // check initial memory values
    size_t thread = thread_alloc::thread_num();
    ok &= thread == 0;
    ok &= thread_alloc::free_all();
    size_t static_inuse = 0;

    // initial allocation of an array
    size_t  size_min  = 3;
    size_t  size_one;
    my_char *array_one  =
        thread_alloc::create_array<my_char>(size_min, size_one);

    // check the values and change them to null 'x'
    for(i = 0; i < size_one; i++)
    {   ok &= array_one[i].ch_ == ' ';
        array_one[i].ch_ = 'x';
    }

    // now create a longer array
    size_t size_two;
    my_char *array_two =
        thread_alloc::create_array<my_char>(2 * size_min, size_two);

    // check the values in array one
    for(i = 0; i < size_one; i++)
        ok &= array_one[i].ch_ == 'x';

    // check the values in array two
    for(i = 0; i < size_two; i++)
        ok &= array_two[i].ch_ == ' ';

    // check the amount of inuse and available memory
    // (an extra size_t value is used for each memory block).
    size_t check = static_inuse + sizeof(my_char)*(size_one + size_two);
    ok   &= thread_alloc::inuse(thread) - check < sizeof(my_char);
    ok   &= thread_alloc::available(thread) == 0;

    // delete the arrays
    thread_alloc::delete_array(array_one);
    thread_alloc::delete_array(array_two);
    ok   &= thread_alloc::inuse(thread) == static_inuse;
    check = sizeof(my_char)*(size_one + size_two);
    ok   &= thread_alloc::available(thread) - check < sizeof(my_char);

    // free the memory for use by this thread
    thread_alloc::free_available(thread);

    // check that the tests have not held onto memory
    ok &= thread_alloc::free_all();

    return ok;
}

} // End empty namespace

bool check_alignment(void)
{   bool ok = true;
    using CppAD::thread_alloc;

    // number of binary digits in a size_t value
    size_t n_digit = std::numeric_limits<size_t>::digits;

    // must be a multiple of 8
    ok &= (n_digit % 8) == 0;

    // number of bytes in a size_t value
    size_t n_byte  = n_digit / 8;

    // check raw allocation -------------------------------------------------
    size_t min_bytes = 1;
    size_t cap_bytes;
    void* v_ptr = thread_alloc::get_memory(min_bytes, cap_bytes);

    // convert to a size_t value
    size_t v_size_t = reinterpret_cast<size_t>(v_ptr);

    // check that it is aligned
    ok &= (v_size_t % n_byte) == 0;

    // return memory to available pool
    thread_alloc::return_memory(v_ptr);

    // check array allocation ----------------------------------------------
    size_t size_min = 1;
    size_t size_out;
    my_char *array_ptr =
        thread_alloc::create_array<my_char>(size_min, size_out);

    // convert to a size_t value
    size_t array_size_t = reinterpret_cast<size_t>(array_ptr);

    // check that it is aligned
    ok &= (array_size_t % n_byte) == 0;

    // return memory to avialable pool
    thread_alloc::delete_array(array_ptr);

    return ok;
}


bool thread_alloc(void)
{   bool ok  = true;
    using CppAD::thread_alloc;

    // check that there is only on thread
    ok  &= thread_alloc::num_threads() == 1;
    // so thread number must be zero
    ok  &= thread_alloc::thread_num() == 0;
    // and we are in sequential execution mode
    ok  &= thread_alloc::in_parallel() == false;

    // Instruct thread_alloc to hold onto memory.  This makes memory
    // allocation faster (especially when there are multiple threads).
    thread_alloc::hold_memory(true);

    // run raw allocation tests
    ok &= raw_allocate();

    // run typed allocation tests
    ok &= type_allocate();

    // check alignment
    ok &= check_alignment();

    // return allocator to its default mode
    thread_alloc::hold_memory(false);
    return ok;
}


Input File: example/utility/thread_alloc.cpp