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z = pow(x, y)
y
is a variable,
the pow
function may use
logarithms and exponentiation to compute derivatives.
This will not work if
x
is less than or equal zero.
y
is a parameter, a different method is used to
compute the derivatives; see pow_forward
.
In the special case where
x
is zero,
zero is returned as the derivative.
This is correct when
y
minus the order of the derivative
is greater than zero.
If
y
minus the order of the derivative is zero,
then
y
is an integer.
If
y
minus the order of the derivative is less than zero,
the actual derivative is infinite.
y
is an integer,
the pow_int
function can be used to compute this value
using only multiplication (and division if
y
is negative).
This will work even if
x
is less than or equal zero.
x
has one of the following prototypes
const Base& x
const AD<Base>& x
const VecAD<Base>::reference& x
y
has one of the following prototypes
const Base& y
const AD<Base>& y
const VecAD<Base>::reference& y
x
and
y
are
Base
objects,
the result
z
is also a
Base
object.
Otherwise, it has prototype
AD<Base> z
Base
atomic operation
and hence is part of the current
AD of
Base
operation sequence
.