# ifndef CPPAD_DET_GRAD_33_HPP
# define CPPAD_DET_GRAD_33_HPP
# include <limits>
# include <cppad/utility/near_equal.hpp>
namespace CppAD {
template <class Vector>
bool det_grad_33(const Vector &x, const Vector &g)
{ bool ok = true;
typedef typename Vector::value_type Float;
Float eps = 10. * Float( std::numeric_limits<double>::epsilon() );
// use expansion by minors to compute the derivative by hand
double check[9];
check[0] = + ( x[4] * x[8] - x[5] * x[7] );
check[1] = - ( x[3] * x[8] - x[5] * x[6] );
check[2] = + ( x[3] * x[7] - x[4] * x[6] );
//
check[3] = - ( x[1] * x[8] - x[2] * x[7] );
check[4] = + ( x[0] * x[8] - x[2] * x[6] );
check[5] = - ( x[0] * x[7] - x[1] * x[6] );
//
check[6] = + ( x[1] * x[5] - x[2] * x[4] );
check[7] = - ( x[0] * x[5] - x[2] * x[3] );
check[8] = + ( x[0] * x[4] - x[1] * x[3] );
//
for(size_t i = 0; i < 3 * 3; i++)
ok &= CppAD::NearEqual(check[i], g[i], eps, eps);
return ok;
}
}
# endif