# ifndef CPPAD_DET_33_HPP
# define CPPAD_DET_33_HPP
# include <cppad/utility/near_equal.hpp>
namespace CppAD {
template <class Vector>
bool det_33(const Vector &x, const Vector &d)
{ bool ok = true;
double eps99 = 99.0 * std::numeric_limits<double>::epsilon();
// use expansion by minors to compute the determinant by hand
double check = 0.;
check += x[0] * ( x[4] * x[8] - x[5] * x[7] );
check -= x[1] * ( x[3] * x[8] - x[5] * x[6] );
check += x[2] * ( x[3] * x[7] - x[4] * x[6] );
ok &= CppAD::NearEqual(check, d[0], eps99, eps99);
return ok;
}
}
# endif